simply grab any sword in minecraft and rename it in anvil to the name of model you want. but could never do until now. Minecraft Alpha is a Minecraft website where you can simply get free materials such as minecraft mods, maps, texture packs, data packs, and much more. 256x 1.9 Other Texture Pack. 1. 3D Art Map. Kris Sword and Shield Texture Pack [Deltarune] 16x 1.19 Other Texture Pack. Have you seen the Minecraft RTX trailer, and wished you could make your game look like that without buying an Nvidia RTX card? Resource packs load their assets based on the order of the packs on the list. Login; or; 16x Bedrock Other Texture Pack. Anywhere from 10 to 25 hours, depending on the player and how much you explore. Make sure these are on for all features to work. These textures are not updated when the game receives new textures. The resource pack system provides a way for players to customize textures, models, music, sounds, languages, texts such as the end poem, splashes, credits, and fonts without any code modification. The file is contained in the same directory as the texture, and has the same name as the texture, except appended with .mcmeta. All rights reserved. *Some changes are not pictured above but are mentioned below in Full Feature List*, Comprehensive Feature List (outdated currently), List is being rewritten so currently outdated, - Made lily pads look like the ones on swamp villagers heads and have flower variants, - Updated the torch texture with new palette and some iron bits on it, redstone torches are fully red, - All doors and trapdoors have proper side textures and are 3D, doors and trapdoors have new models so lighting on block is always facing the correct direction, - Updated chests, now made of spruce wood, - Signs, tripwire hooks and string are pixel consistent, - TNT given black straps instead of the label and have better shading, - Rails made shinier and powered is fully made of gold since it can't be crafted with iron, - Sunflower looks more like an actual sunflower and is a little taller, - Sugarcane made more realistic with new texture and 3D model with leaves, - Updated bedrock to look smoother and remove harsh contrast, - Gave fire the campfire color palette and soul fire has bluer darker colors, - Haybale coloring changed to look more like modern wheat and lower band moved up, - Fully grown wheat crop recolored to be less green, younger crops yellow colors edited, - Beacon core turned into nether star and made shorter for centered texture, - Reshaded flower pot for nicer looking texture, empty pot has no dirt, - Gave new wood color to smithing table, composter, daylight sensor, paintings, jukebox, noteblock, stonecutter, - Fixed stretched textures for sunflower face, potted cactus, bell, fully grown cocoa bean, fire, - Better bottom texture for crafting table, furnace, blast furnace, pumpkins, cactus, loom, composter, dispenser, dropper, lectern, fletching table, jukebox, melon, beds, cartography table, - Added bedrock piston model, sticky pistons have a unique side texture, updated inner texture, - Lever base changed to polished cobblestone and has slot for lever on top, - Ancient Debris surrounded in netherrack to look like an actual ore, - Dark Oak and spruce door hinges match knob color, - Made iron palette bluer and iron palettes made consistent, - Iron bars colored with shiny rails colors and z-fighting issue fixed, - Furnace now has lit animation, flame colors on furnace and smoker changed to campfire palette, - Changed dropper's mouth to vertical version, - Gave deepslate ores and gilded blackstone proper top textures, - Z-fighting fixed for lectern on fire, tons of item frame related bugs, buttons and paintings, - Smooth Stone given highlight since slabs have it, - Made top of comparator and repeater look more like smooth stone, - Removed green tint/colors from stripped spruce, jungle logs, oak blocks, blast furnace, - Soul Campfire has soul soil base instead of coal, - Pistons and sticky pistons borders recolored to proper oak colors, cobblestone texture updated, - Recolored gold blocks, bells and other gold things with new gold color palette, - Bottom half of shulker and shulker box are darker to match dyed variants, - Top of jack o lantern and carved pumpkin has a circle cut outline, - Warped and crimson stem top given animated bedrock texture, - Recolored leather part of crafting table to brown, swapped 2 faces on side so same faces aren't next to each other, - Recolored netherrack colors on top of crimson nylium to better match warped, - Fixed inconsistent coloring of mycelium side compared to other dirt blocks, - Potted plants given better dirt texture depending on plant, - Updated diamond corners on enchantments table and clothe slight retexture, - Brewing stand rod brighter and bottom desaturated, - Eye of ender on enderchest and portal frame made more round rather than diamond shaped, - Highlights and/or shadows edited on birch, spruce and dark oak doors, - Stripped stem tops have outer most ring like other logs, - Stripped acacia side, door and trapdoor are less red, - Tweaked bow and arrows on fletching table, fixed shading error on an arrow, - Made daylight sensor tops consistent in shading, - Made netherbricks align with bricks, barrels align with planks and itself, button and kelp block faces better align, - Soul Lantern's frame matches style of normal lantern's, - Backside of painting has updated planks texture, - Posterized (smaller color palette) colored terracotta, lava, coarse dirt, end rod, - Fixed potted cactus and bamboo top not rendering with top slab over them, - Loom lines up with bookshelves and has darker sides, - Tweaked palette for lectern, anvil, barrel, loom, deepslate top, deepslate coal ore, blackstone, lanterns, chains, - Fixed the corner on the bottom of smokers, - Fixed miscolored pixel(s) on spruce planks, dirt + variants, loom, lead knot, - Fixed purple glazed terracotta having old sword outline, , light gray glazed terracotta not aligning in some orientations, - Updated faces of creeper and pig on paintings, - Changed background of wither painting to soulsand valley, - Zombified Piglins given torn up piglin clothing and piglin skin color, - Pixel consistency added for ghast, xp orbs, bats, vexes, witch, shulker bullet, snow golem arms, elder guardian, - Z-fighting issues fixed for wolf snout, cat snout and tail, squid and glow squid tentacles, lead knot on fence post, horse armor and rope, bat head and body when hanging on ceiling, small armor stand head and body, panda head and body, piglin legs, different colored shulkers next to each other, horse rein, random pixels to sides of reins on horse, horse's ears and head, pigs legs and body, spider legs, skeleton legs and torso, - Squid updated to look like glow squid and be less flat, - Spectral arrows now actually look like the item and are glowstone colored, - Mooshrooms given pink patches to match brown mooshrooms and mooblooms, - Saddles on pigs, striders and ravagers are now brown to match color of horse saddles, - Zombies given torn up, discolored clothing like husks and drowned, - Blacked out zombie villager eyes to match normal zombies, - Recolored cat eyes to be consistent with eachother, fixed tuxedo cat's shoulders, - Iron horse armor's palette changed to player iron armor, - Piglins and Brutes given white tusks like zombified piglins and gold coloring tweaked, - Hoglins given white tusks, zoglins have hoglin skin color, - Book on enchanting table and lectern is the same color as the book item, - Bottom part of blaze's rods fixed and small coloring tweaks, - Farmer Villager's hat looks like haybale retexture, - Netherite armor's color palette on leggings fixed, - Chests on horses, donkeys, mules and llamas changed to zombie horse chest texture, - Steve's clothing and arm shading updated, gave him his beard back, - Updated hands of zombie villager, illagers, steve, alex, drowned, - Changed snow texture on snow golem and arms to spruce texture, - Changed blue fish on fisherman to salmon, - Villager, zombie villager and illager bottom of outfit fixed, noses tweaked, - Cow, mooshroom and brown mooshroom's improved patches that don't abruptly end on a face, - Removed horse black spots pattern from legs, - Item Frame background made slightly darker, - Changed stand on banner to stripped dark oak and string changed to lead colors, - Fixed miscolored pixels on gold and diamond armor, magma cube, - Made diamond shoulder pads on armor consistent, - Changed illusioner's texture to the one from dungeons, - 2D item textures for enchanting table, lectern, anvils, stonecutter, grindstone, beds, tripwire hook, lightning rod, end portal frame, composter, beacon, heads(they just face forward), lilypads, daylight sensor, spore blossom, - New item texture for lever, comparator, repeater, flower pot and hopper to look more like block, - Books recolored and more consistent while also being clearly distinct, - Recolored stick with oak palette and made more natural looking, - Netherite armor items look more like the armor and tools use palette from armor, - Diamond and gold tools recolored with more palette more like raw material, - Arrows are flint tipped to accurately represent what they are crafted with, - Pulled back bows and crossbows have feathers and better arrowheads for the arrows, - Melon slices are no longer flat in shading, - Cooked porkchops are browner to look more like other meats, - Barrier and stucture void given better shading, - Helmet items are more accurate to model, - Blaze rod updated to look more like blaze's rod from entity, - Item frame looks more like the block, sword updated, - Painting item is longer, spruce frame and features the sunset painting, - Chain and end crystal given better texture, - Bow and fishing rod string looks more like crossbow string, - Leather and saddles made brown for palette consistency along with other leather-made items, - Banner patterns are now distinguishable from each other, - Brown and Red mushrooms look more like giant versions, - Wooden items recolored to one of the existing wood types, - Gave helmets noseguards and darker inside, - Sign items have consistent text, shading and have log textures on their posts, - Made spyglass item have same color lenses as model's, - Wall and fence items look like they do on bedrock, - Sugarcane item recolored with new palette, - Spectral arrow given glowstone color palette, - Wheat item recolored to match wheat changes, - Wheat seeds recolored more like real wheat seeds, - Recolored egg to a more realistic brown, - Iron Nugget texture updated to look more like gold nugget texture, - Door items match style of crimson and warped door items, - Some dyes recolored to more like their actual dye color, - Recolored map to proper colors from map held in hand, moved text on map item, - Clock changed to tweaked new texture and has new sky, sun and moon, - Recolored trident item with entity colors, - Blaze powder and magma cream coloring updated to new blaze rod's, - Bottle o' Enchanting changed to splash potion since it's throwable, removed yellow outline and added glass bottle texture, - Brewing stand item looks more like block, - Shield recolored with spruce and anvil colors, - Improved positioning of items in third person, - Made leather armor items more accurate to model, - Iron items recolored with consistent color palette, - Beetroot given leaves like crop, seeds edited, - Changed end rod item to look like torch and lantern items, - Dried kelp is the same color as the kelp block, - Music discs updated to pigstep's shading, colors tweaked on far, mall and wait discs, - Turtle egg is no longer the same shape as a diamond, - Gave iron ingot and gold ingot consistent shading, - Carrot on carrot on a stick looks more like a carrot, - Fixed miscolored border on TNT, furnace and command block minecart items (TNT minecart also updated), - Brick and netherbrick recolored with block colors, - Bell item recolored to proper block colors, - Fixed coloring of stick on iron and stone hoes, - Glistering melon slice mirrored to match melon slice, - Slightly moved positioning of rabbit stew, buckets and fishing rods, - Hotbar, gamemode switcher and xp bar made cleaner and simpler, - Buttons that turn blue when hovered over now gain a white border like other GUI changes, - Selection arrows are pixel consistent and slightly darker, - Added icons for hopper, furnaces, stonecutter, dispenser/dropper GUIs, - Hearts on HUD given more detail, poison and gapple hearts recolored, - Updated armor, hunger and bubble icons in HUD, - Changed backround behind player in inventory to coloring like other slots, includes entity shadow and top gradient (Also makes black skins, like mine, actually visible!